Whilst Dee and Jules play videogames downstairs, I sit in a beanbag in my makerspace and contemplate the various hardware projects that I would like to complete over the next couple of years.
For the last couple of weeks I’ve been attempting to revive an opensource project called Openlumify. The project is an “intelligence amplification platform” — import a bunch of data about “stuff”, then explore connections (graph), proximity (map) and temporality (timeline) in a human-directed investigation from any one data-point, such as starting with an “known POI”, expanding the search to associates (via call records, emails, aliases, sightings, co-ownership, etc), and plotting related events on a timeline and/or map to test a hypotheses, gather evidence or just understand a given situation.
After convincing my son to let me destroy _upgrade _his toy robot, I was quick to order a bunch of Arduino-related gear online. A month later and “Bingo” is still sitting in pieces, but when the parts started arriving last weekend I was able to make a minor breakthrough: I installed the Arduino software, connected one of her legs to a DC motor driver and made her twitch forwards and backwards with a little sketch!
This weekend I finally convinced Jules that we should take his robot apart. Admittedly, he might have been less enthusiastic if Agent Bingo didn’t already need surgery — one of the DC motors in her legs had stopped working, so the poor thing could only walk around in circles.