Projects

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Dangerous Prototypes
Mar 22, 2021

Whilst Dee and Jules play videogames downstairs, I sit in a beanbag in my makerspace and contemplate the various hardware projects that I would like to complete over the next couple of years.

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Reviving an Opensource Project
Jan 18, 2020

For the last couple of weeks I’ve been attempting to revive an opensource project called Openlumify. The project is an “intelligence amplification platform” — import a bunch of data about “stuff”, then explore connections (graph), proximity (map) and temporality (timeline) in a human-directed investigation from any one data-point, such as starting with an “known POI”, expanding the search to associates (via call records, emails, aliases, sightings, co-ownership, etc), and plotting related events on a timeline and/or map to test a hypotheses, gather evidence or just understand a given situation.

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Step Two: Plan (and learn!)
Apr 8, 2017

After convincing my son to let me destroy _upgrade _his toy robot, I was quick to order a bunch of Arduino-related gear online. A month later and “Bingo” is still sitting in pieces, but when the parts started arriving last weekend I was able to make a minor breakthrough: I installed the Arduino software, connected one of her legs to a DC motor driver and made her twitch forwards and backwards with a little sketch!

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Step one: disassemble
Mar 6, 2017

This weekend I finally convinced Jules that we should take his robot apart. Admittedly, he might have been less enthusiastic if Agent Bingo didn’t already need surgery — one of the DC motors in her legs had stopped working, so the poor thing could only walk around in circles.