Gaea (pronounced /ˈɡeɪ.ə/ or /ˈɡaɪ.ə/; from Ancient Greek Γαῖα “land” or “earth”; also Gæa, Gaia or Gea, from Koine and Modern Greek Γῆ) is the primal Greek goddess personifying the Earth, the Greek version of “Mother Nature” or the Earth Mother, of which the earliest reference to the term is the Mycenaean Greek ma-ka (transliterated as ma-ga), “Mother Gaia”, written in Linear B syllabic script. Gaia is a primordial deity in the Ancient Greek pantheon and considered a Mother Titan or Great Titan. Her equivalent in the Roman pantheon was Terra Mater or Tellus. Romans, unlike Greeks, did not consistently distinguish an Earth Titan (Tellus) from a grain goddess Ceres.
I like playing all sorts of games, even if I don’t seem to find much time for playing them at the moment: board games, cards, table-top war games and “video games” alike. (Of course, once we move into the Hack Street office I will have access to the Ultimate Arcade Machine.) Games I consider “good” often combine different aspects, such as intellectual or coordination challenges, imagination and escapism. This page attempts to list the games I like playing, or would like to try, and serves as a mental reminder in case I find myself at a loss on a Friday or Saturday night. electronic games PC Strategy games First-person shooters Role-playing games Simulators PC Savage 2 X-Plane (flight simulation) Saitek […]
The “Get Back Home (GBH) Bag” is the one full of the things you might need if, say, you were stranded somewhere and had to walk back to base – or, in my case, out of the city office and back home. I’d like to keep some really basic “urban survival” gear in my daily commuter bag, and I’ve just had a Crumpler Local Identity backpack repaired (for free under Crumpler’s lifetime warranty) so it seems like a good one to design around. Following the category system I’m going to add to the Bug Out page, my GBH bag has (or will have): Essentials #1 water – metal water bottle food – high-calorie trail mix shelter – NA heat – fire-lighter comms – ? Survival […]
In religion, a powerful, immortal entity that may exist outside of space-time (but still have an effect on “reality”). Different religions may have one or many gods and goddesses: in a monotheistic religion (like Judaism, Christianity to a degree and Islam) they will not acknowledge foreign gods as “real”, and are likely to instead associate them with the devil. In Abrahamic religions there are many names for god, including those below; generally god is named using platitudes (“most high”, “lord above all”, et cetera): Y-H-W-H, “yahweh” “El” or “Allah” I’m not entirely convinced there is such a thing: while the lack of evidence suggests there isn’t, there’s plenty of “reality” that we don’t know about (yet). I do sometimes feel […]
Α α άλφα (alpha) — Short: first a as in English await; Long: a as English father Β β βήτα (beta) — b as in better; v as in vote Γ γ γάμμα (gamma) — g as in get; ng as in sing when used before γ, κ, χ, and possibly μ; y as in yellow Δ δ δέλτα (delta) — d as in delete; th as in then Ε ε έψιλον (epsilon) — e as in English pet Ζ ζ zeta, ζήτα [zd], or possibly [dz] sd as in English wisdom, or possibly dz as in English adze[note 1] [z] z as in English zoo Η η eta, ήτα [ɛː] ê as in French tête, similar to a as in English […]
An organisational system (or metasystem), “Getting Things Done” (GTD) focuses on contextual “next actions” from a list of active projects. It was created by David Allen. Allen suggests grouping tasks into projects, assigning context (e.g. @home, @work, @out) and breaking tasks down into individual, actionable tasks called “next actions”. The idea is to determine tasks on a “just in time” basis, then act on them. I use Todoist as a GTD-supporting tool.